2025-0817-2150 gdc - rules of the game - five tricks of highly effective designers


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《Rules of the Game: Five Tricks of Highly Effective Designers》要点速读

主题:五位资深设计师各给一条“个人规则”,强调规则因人因项目而异,重在“可执行的设计心法”,而非放之四海皆准的铁律。


1) 把“情绪”做成 系统(Laurelyn McWills)


2) 拥抱“烂片”的银边 (silver lining)(Chris Avellone)


3) 用“3”来组织认知(Dan Teasdale)


4) 为小东西而战(Kim McAuliffe)


5) 别自己评自己,但 只有你知道它该成什么样(Nels Anderson)


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